Topic Descriptions

INVESTMENT / FINANCE

  • What attracts investors and backers looking to build value in the gambling and esports space

  • Risk management for operators: how to maximize the upside

  • Esports and your casino’s entertainment portfolio

  • Been there, done that: advice from the front line

  • Pitch Forum: Start-ups, technology entrepreneurs, and venture capital

 

 

 

LEGAL

 

  • Compliance 101: what operators need to know 

  • Legal and regulatory update: what operators need to about state, federal, and tribal requirements

  • Skill games and mobile outlook: rules and regulations

  • Esports wagering: what it is, where it’s at, what it means

  • Following the rules: integrity considerations

    • What determines cheating or match fixing?

    • What are the rules for online matches?

    • Who enforces the rules for eSports events and tournaments?

 

 

 

TECHNOLOGY

  • Types of technological infrastructure needed to support video gaming with no latency

  • IT to-do list to prepare for a changing market in your property

  • Server security necessary for taking bets on esport matches 

  • Technological upgrades necessary for the development of online esports competitions and peer-to-peer play

  • Immersive experiences

  • VR/AR/MR/3D(holograms) and multiplayer experience

 

ALL ABOUT ESPORTS

  • Sorting through media coverage and statistics on esports:

  • What is the truth and what isn’t?

  • Where all the money is being made

  • Who invests in esports and why? (Sponsors, etc.)

  • Is esports a bubble?

The Current Climate of Gaming

This panel will review the state of the casino industry now and discuss potential opportunities missed during the pandemic. If we were to face another year like this one, what systems could be put in place to avoid future financial loss? Examples from around the world will be examined to identify strategies that we can follow and build out.

 

Risk Management for Operators and Investment in Online Gaming / Esports Platforms

This panel will discuss investing in the online gaming / esports platforms.  What would be the costs involved to start and what kind of ROI can be expected from this type of investment

 

Identifying Investment Prospects in eSports and Video Gaming: Leveraging Partnerships

From leagues to wagering websites, where are the financial opportunities in the Esport space.  What are the new prospects in Esports and video gaming and how can investors build a business through the gaming a esports space.

 

The Next Investment Target for Casinos: Moving beyond the Nightclubs of the 00's

The  '90's and 00's were about nightclubs, but today's climate requires a different strategy.  The pros and cons of including new skill-based gaming.  What will it take on the part of casinos to change things up.

Esport Compliance for Brick and Mortar

How do we get regulations in place for esports? What role do regulators have to take in the future of competitive and esports waggering? How can we assure publishers and bring them to the table to make them feel secure within the gambling space?

What is needed to prevent underage gambling in the video game and esports space? Why is it wrong to bet on professional esports tournaments with "underage" gamers? Aren't some of the athletes in the Olympics underage? Where are we now and where are we going with state and local goverments regarding eSports and Skill games. What can my property do today to be in the space.

Online Casino Legal Regulations for Esport Wagering, Professional, and Collegiate Esports

Discussion of current online casino legal regulations of esport wagering for professional and collegiate esports.  How can they be expected to develop in the future.

Publisher Policies you need to follow for your casino to have Esports

What is the barrier that publishers have with diving into a cooperative partnership with the gambling industry? And why? If publishers become more cooperative in this space how can everyone benefit? What if there was a trifecta setup by publishers with their games? In other words if publishers cooperate with the gambling industry can the publishers create different versions of their games that could be used for The general public - College level esports - Professional Esports Peer to Peer play run by the casinos with licensing from the publishersStatistics that the publishers have on players, will this every be shared? and do you think that the publishers are losing money by not having a larger role in the world of wagering on esports?

How to Start a Collegiate Esports Program 101 / What colleges need to know to create an Esports Program

What does it take to navigate funding, regulation, NCAA rules, athletic department guidelines, scholarships, curriculum, and campus and community stakeholders to start an esports program at your college? What colleges need to know to create an esports program and to make sure there is no cheating or player match fixing. What are the legal ramifications regarding what should be done if there is foul play. Why having an esports program at your college is important and the benefits it provides to the student body.

The Next Level of Skill-Based Games

What can we expect for the next level of skilled based games? What are the advances in Artifical Intellengence to challenge players at skill based games.

What are the latest gambling industry rules and regulations surrounding skill based games

 

Game Design Considerations for the Casino Space

What are some games in VR/MR and AR that can be entertaining in a casino and can also be ways to earn prizes and money

What does the gambling industry know about skilled based games and why has it been so slow for them to accept this new model.

Boardgames are they the next level of interest for the next wave of a younger audience to the casino?

Behaviours of the Gaming Customer: Profile of a Gamer

What are the ways people like to be housed who come to play and watch esports tournaments. Do they use air bnb or other websites like this to book their travel? Do they prefer to share rooms. What are the age groups booking the rooms for big tournament and gaming festival activities at a casino

Esport enthusiast and casual gamers like to be entertained like everyone else. What can your casino offer today to get it started.

What makes sense in Esports? Does placing lounges and building arenas in shopping centers and stores make sense? How does this look to the esport consumer? Do they see this as desperation? What is the opinion from the esports industry.

 

Marketing to Gamers

What is the best way to find esport enthusiast? 

What is the first step a casino should make in marketing to gamers? Is it sponsoring a team? Is it social media? Is it hosting a tournament? 

What are the best ways to join a community as a casino operator?

Payment Solutions for the Casino/Esport Space

What types of payments will be made in the casino/esports space. Payouts for winnings. Pay in for playing. Will the casino take a rake or will it also play in tournaments?  Age verification for online play and security for payments made . How will payments be regulated online for esports and video gaming

what are future payment systems for betting during esport tournaments. How does "real time" wagering occur during tournament competitions.

What is the role of blockchain technology and how important is it to the future of gambling and esports? How can it be regulated to give casinos more confidence in using it?

Plugging into what resonates with gamers

Why has video gaming and esports become a thing? Explanation of this culture among younger people. 

Why is like going to the movies or hanging out at a night club was 20 years ago?

What makes certain gaming communtiies more "exclusive" than others?

What seperates a casual gamer from an advid gamer. Is that the same as a casual "gambler". 

Do professional gamers have an edge or a "God given talent to play"?  Why do some gamers like competitive games while others are attracted to exploratory games

Publisher Policies you need to follow for your casino to have Esports

What is the barrier that publishers have with diving into a cooperative partnership with the gambling industry? And why? If publishers become more cooperative in this space how can everyone benefit? What if there was a trifecta setup by publishers with their games? In other words if publishers cooperate with the gambling industry can the publishers create different versions of their games that could be used for The general public - College level esports - Professional Esports Peer to Peer play run by the casinos with licensing from the publishersStatistics that the publishers have on players, will this every be shared? and do you think that the publishers are losing money by not having a larger role in the world of wagering on esports?

How to Start a Collegiate Esports Program 101 / What colleges need to know to create an Esports Program

What does it take to navigate funding, regulation, NCAA rules, athletic department guidelines, scholarships, curriculum, and campus and community stakeholders to start an esports program at your college? What colleges need to know to create an esports program and to make sure there is no cheating or player match fixing. What are the legal ramifications regarding what should be done if there is foul play. Why having an esports program at your college is important and the benefits it provides to the student body.

SKILLED GAMES

 

  • Advances in Artificial Intelligence to challenge players at skill based games.

  • VR/MR and AR games suitable for a casino

  • Latest rules and regulations surrounding skill-based games

  • Configuration, i.e. players facing off virtually vs. next to each other

  • Peer-to-peer play vs. against a computer 

  • Minimizing risk in offering rewards in skill based gaming


 

 

PAYMENT SYSTEMS
 

  • What types of payments will be made in the casino/esports space

  • Pay in for playing; Payouts for winnings. 

  • Will the casino take a rake or will it also play in tournaments?

  • Cryptocurrency

  • What are future payment systems for betting during esport tournaments. 

  • How “real time” wagering occurs during tournament competitions.

  • Age verification for online play 

  • Cyber-security for payments. 

  • How payments will be regulated online for esports and video gaming

 

 

 

HOSTING / MONETIZING

Getting started when starting from zero: 

  • Finding a Tournament Organizer

  • Making the right hospitality choices when hosting gamers

  • Marketing and promotion to build your esports community

  • Leveraging the addition of  regular tournament events to your casino portfolio

@2020 by Casino eSport Conference. 

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